

Stats on our gamification products
ROCHE
Case Study

Tecentriq Product Training
• 300 Oncology Doctors over 1 month
• 260 active users
• 14,820 Logins (57 per user)
• 1,420 microunits (5.4 per user)
• 4,732 Battles completed (18.1 per user)
DANONE
Case Study

Knowledge Reinforcement Value Selling Training (Clash of Titans Battle)
• 30 active users
• 456 Battles played during -daytime
• 152 Battles played during- late nights
• 122 Battles played during- lunch
• 5,617 Questions Correctly Answered
• 955 Questions Incorrectly Answered
• 720 Battles completed within 6 days
MENARINI
Case Study

Virtual Training on Storify your Value
• 38 active users
• 32 role play videos crafted & posted
• 411 Battles played during -daytime
• 135 Battles played during- late nights
• 276 Battles played during- lunch
• 6,688 comments posted
• 101,429 likes were sent
• 18,000 cheers sent to support
CHEMOPHARM
Case Study

Knowledge Reinforcement Value Selling Training (Clash of Titans Battle)
• 30 active users
• 456 Battles played during -daytime
• 152 Battles played during- late nights
• 122 Battles played during- lunch
• 5,617 Questions Correctly Answered
• 955 Questions Incorrectly Answered
• 720 Battles completed within 6 days
Over 100+ Awards Won Since 2013
Our trophy cabinet is fully-stocked! We love working with our client partners to deliver their learning goals and objectives. We also like to ensure that your solutions get the recognition they deserve. By working alongside our customers, we have won 100+ major industry awards since 2013. These include:
INDUSTRY AWARDS
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Brandon Hall - Best Advance in Social Learning (Gold 2020) Brandon Hall - Best Advance in Performance Support Technology (Gold 2020)
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iStudy Awards - Innovation in Online Learning (Gold 2019)
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Brandon Hall - Best Advance in Mobile Learning Technology (Gold 2018)
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Brandon Hall - Best Unique or Innovative Learning and Development Programme (Gold 2018)
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LearnX Awards - Best Mobile App Design (Gold 2018)
ACCOLADES & LISTS
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eLearning Industry - Top 10 Cloud-Based Learning Solutions (2021)
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eLearning Industry - Top 10 Mobile Learning Content, (2020)
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eLearning Industry - Top 10 Microlearning LMSs (2020)
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eLearning Industry - Top 10 Gamification LMSs (2020)
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Training Industry - Top 20 Authoring Tools Companies (2020)
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Training Industry - Top Learning Portals/LMS Companies (2020)
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Training Industry - Top 20 Gamification Companies (2019)
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Craig Weiss / eLearning 24/7 - Top 10 LMSs (2018)

Some of the clients that have benefitted
Hendrick Automotive Group created 8.4x more engagement on their new platform.
Hendrick Automotive Group created 8.4x more engagement on their new platform.
Hendrick Automotive Group created 8.4x more engagement on their new platform.
Hendrick Automotive Group created 8.4x more engagement on their new platform.